Creating UIs for Hololens
The previous post focused on creating a simple text popup window based on user interactions. In this post, we take things one step further by creating UIs which can include a combination of text, images, buttons, scrollbars, etc. for a larger interaction set presented to the user. We will be utilizing the Canvas game object in Unity to enable these features.
After a long hiatus, I'm back with more Hololens development!
In this tutorial, we will talk about how to add tool tips to holographic objects when you gaze at them. In many scenarios there may be multiple voice and gesture commands that can be used to interact with the object. With the aid of tool tips or popup menus it becomes much easier to make your holographic experiences more user friendly.
Hololens in Hollywood!
Short note but exciting news! The Hololens was used during the making of the new Steven Spielberg movie, Ready Player One. A number of VR and MR headsets were used to recreate the Oasis network (really well described in the book as well). I'm stoked to read this, super excited to watch the movie, and highly recommend the 2011 book by Ernest Cline as well.